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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:04:46 | 1 | 0 | 1.00 | 6 |
| MEC | 00:00:00 | 0 | 0 | 0.00 | 0 |
| PLA | 00:00:00 | 0 | 0 | 0.00 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0.00 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0.00 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0.00 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0.00 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Total | 00:04:46 | 1 | 0 | – | – |
| Averages | 00:00:20 | 0 | 0 | 1.00 | 0 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Total | 00:00:00 | 0 | 0 | – | – |
| Averages | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:00:00 | 0 | 0 | 0.00 | 0 |
| MEC | 00:00:00 | 0 | 0 | 0.00 | 0 |
| PLA | 00:00:00 | 0 | 0 | 0.00 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0.00 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0.00 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0.00 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0.00 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Air Defense | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Helicopter | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Transport | 00:00:17 | 0 | 0 | 0.0000 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Ground Defense | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Total | 00:00:17 | 0 | 0 | – | 0 |
| Averages | 00:00:02 | 0 | 0 | 0.00 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:00:00 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:00 | 0 | 0 | 0.0000 |
| Assault | 00:01:02 | 0 | 1 | 0.0000 |
| Engineer | 00:00:00 | 0 | 0 | 0.0000 |
| Medic | 00:00:00 | 0 | 0 | 0.0000 |
| Special-Ops | 00:00:00 | 0 | 0 | 0.0000 |
| Support | 00:00:00 | 0 | 0 | 0.0000 |
| Sniper | 00:03:22 | 1 | 1 | 1.0000 |
| Total | 00:04:24 | 1 | 2 | – |
| Averages | 00:00:38 | 0 | 0 | 0.50 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Carbines | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Pistols | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| AT/AA | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Submachine Guns | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Shotguns | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Knife | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Defibrillator | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Hand Grenade | 00:00:00 | 0 | 0 | 0.0000 | 0.00% |
| Total | 00:00:00 | 0 | 0 | – | – |
| Averages | 00:00:00 | 0 | 0 | 0.00 | 0.00% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Hand Grenade | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Shock Paddles | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| AT Mine | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Zip Line | 00:00:00 | 0 | 0 | 0.0000 | 0 |
| Total | 00:00:00 | 0 | 0 | – | – |
| Averages | 00:00:00 | 0 | 0 | 0.00 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) |
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| More Victims (Top 10) |
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| Worst Enemy (Deaths by) |
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| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 482846308 |
| Enrollment Date | 2024-12-07 16:20:07 |
| Last Battle On | 2024-12-07 16:20:07 |
| Last Update | 2025-10-29 02:19:39 |
| Next Update | 2025-10-29 02:49:39 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | ∞ cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| SF Ribbons |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 6 of 150. At your historical rate, you should earn 144 in 0 days (or 01:36:00 straight).
Next Rank: Lance Corporal Score: 6 of 500. At your historical rate, you should earn 494 in 0 days (or 05:29:20 straight).
Next Rank: Corporal Score: 6 of 800. At your historical rate, you should earn 794 in 0 days (or 08:49:20 straight). |
testa Private
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